Welcome to Dunfermline District Radio Car
Club
Your first nights racing……..What do I do?
Welcome to radio control car racing
This information sheet is to help the new and
not so new member to understand how the club is run.
Membership of our club costs £19 per year
(payable in November/December annually). This includes membership to the
British Radio Car Association (BRCA), which allows members to take part in
organised race meetings, and covers you for 3rd party insurance.
"Insurance - Full third party insurance
cover when using your model car, providing you are acting in a responsible and
legal way, you are covered against a claim for damages which results from the
operation of your model car AT ALL TIMES and IN ALL PLACES."
We hope you will enjoy our sport. The
following is a list of DO's and DON'Ts, which will help you, understand what
happens at the club.
If you don't understand
ASK, it doesn’t cost anything.
On arrival at the club
Well you should be there between
Ready to go? Now book in:
Right away if possible, but no later than
18:25. Have your booking in fee with you (£5 for member, £7 for non-members) and
know what colour / frequencies you have available for your car / transmitter,
and if possible offer 3 different frequencies / colours when booking in. Right,
now you are entered for the nights racing you can practice. You must use the
peg for your crystal during practice, these are kept at the back of the stage,
remember to return them when you finish.
Once you hear the announcement that the heats
are up, check what heat you are in, the number you are, and the crystal you
have to use. This information is shown on the display board at the back of the
stage. Get 1 race number from the tuck shop and stick this to your shell so it
can be seen, also fit the transponder (you will need a
8mm hole in the shell) to your car the race before you are on. Almost there,
when your race is called switch on your transmitter then car. Put your car on
the starting line and stand on the stage. Listen for the start signal……. And
you're off. GOOD LUCK.
When the race is over
switch off your car then the transmitter. Return your transponder to the tuck shop and go back to the track to
marshal before the start of the next race. After the race you marshal is
finished, the rest of the night is yours. If you do have to marshal a car, get
to the car as quick as possible, fix the car (do not touch the wheels) and get
back to the side of the track to your marshal point as soon as possible. You
will normally get three heats plus a final.
Finals!
After the heats and assuming your car has
survived the night, you can get ready for your last race of the night. Grading
you into a final is done by computer, which selects everyone's best time and
places them in order, with the fastest time (most laps in 5 minutes) at the top
of the list. This list is then split into groups, usually the same number, as
there were heats. When the final list is posted (back of stage), it is up to
you to check what car number and crystal frequency you require (you may have to
change) for your final. Get your new number if required from the tuck shop, as
well as your transponder the race before yours. When your final is called get ready as in the heats. If you are not ready for the
final, the race will start without you.
Remember, when you finish your final, RETURN
YOUR TRANSPONDER, DON'T GO HOME WITH IT.
Racing Over?
Help us clean up and put the track away.
Don't just rush off home. Remember, the quicker it's all away, the quicker
everyone gets home. After the tracks away, everyone that helped gets £3
returned.
ABOVE ALL, ENJOY YOURSELF, AND WE'LL SEE
YOU NEXT WEEK.